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| Pages: (3) 1 2 [3] ( Go to first unread post ) | |
| tifreak8x |
Posted: Oct 11 2009, 06:03 PM
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photoninator Group: Admin Posts: 3,253 Member No.: 1 Joined: 11-August 04 |
so, a bit of an update.
+Intro program works flawlessly. +Save/Load is confirmed to working. +Fixed a bug with the dynamicness of the ingame menu, wasn't compensating that you didn't have the pokedex. +Walking engine seems to still work. -Can't talk to NPCs at the moment. -When loading, shows having 25 badges for some reason, something that needs to be looked into eventually. -Need saving and loading screens. Otherwise just looks like a locked up calculator. |
| tifreak8x |
Posted: Oct 11 2009, 11:16 PM
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photoninator Group: Admin Posts: 3,253 Member No.: 1 Joined: 11-August 04 |
screenshot, as requested from a user on UTI
![]() Screenshot is slower than it is on calc. |
| tifreak8x |
Posted: Oct 24 2009, 06:59 PM
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photoninator Group: Admin Posts: 3,253 Member No.: 1 Joined: 11-August 04 |
Part of the NPC problem was a variable issue, forgot to change them over to be like the other ones. Now I have other errors, like not being able to display the sprite and not getting the proper text posted up. Working on that next.
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| tifreak8x |
Posted: Nov 1 2009, 03:21 PM
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photoninator Group: Admin Posts: 3,253 Member No.: 1 Joined: 11-August 04 |
Spending a little time redoing some of pokedex stuff, since some have expressed wanting the pokedex text to also be displayed with the sprite, so messing around with that. Once I get all the text entered in, I will work on making the pokedex work with the text in some fashion, then from there back to NPCs so it doesn't feel like I am completely wasting my time.
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| tifreak8x |
Posted: Nov 15 2009, 02:06 PM
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photoninator Group: Admin Posts: 3,253 Member No.: 1 Joined: 11-August 04 |
adding the data still to the pokedex entries. I just finished pokemon #92, and checked the RAM used, and so far it isn't so bad. Only using 8800 bytes. Got another 60 to go and this shall be completed. Then I will of course have to update the pokedex to handle that, but that is no big deal.
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| Bronco |
Posted: Nov 19 2009, 02:10 AM
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[insert title] Group: Programmers Posts: 534 Member No.: 202 Joined: 18-November 06 |
I applaud you for the continued efforts with this!
Even though release is a far way away, I'm still pretty hyped about it!!! |
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